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Cedric Beust 2015-11-29 22:55:02 -08:00
parent a97fda3e7c
commit 6b2fa2c139

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@ -11,7 +11,6 @@ interface IAffinity {
/**
* @return an integer indicating the affinity of your actor for the given project. The actor that returns
* the highest affinity gets selectedyour affinity for running the current project. The runner with
* the highest affinity gets selected.
*/
fun affinity(project: Project, context: KobaltContext) : Int