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Rework Gradle build
This commit introduces a _convention plugin_ for RIFE2 support. It provides a number of advantages: - the build logic is clearly separated from the build script, which now only contains user-specific configuration, like the framework version or how to configure test logging - it fixes a number of issues like hardcoded dependencies (`dependsOn` is in general a mistake) - it removes the need to resolve the agent path eagerly - it makes the agent configurable - it clearly separates the user classpath from the RIFE classpath (both for precompiling templates and for the agent) - template compilation is cached - it avoids the abuse of `src/main/resources` to put templates and uses a dedicated directory instead, which removes the need for exclusions In addition, this should make it relatively straightforward to convert the convention plugin into a proper RIFE2 plugin, by extracting the code in `build-logic` into its own repository then publishing to the Gradle plugin portal.
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/*
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* This file was generated by the Gradle 'init' task.
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*
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* The settings file is used to specify which projects to include in your build.
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*
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* Detailed information about configuring a multi-project build in Gradle can be found
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* in the user manual at https://docs.gradle.org/7.6/userguide/multi_project_builds.html
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*/
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pluginManagement {
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includeBuild("build-logic")
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}
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rootProject.name = "hello"
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include("app","war")
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